Turian features are avian, making them resemble humanoid birds or raptors. They have a reputation for skill and bravery in combat, but they are not known to be bloodthirsty. A rigid code of honor and strict discipline are the hallmarks of any Turian officer. This includes humane treatment of prisoners and conquered enemies. A Turian patrol unit will never willingly leave behind one of their own, no matter what the cost of going back to retrieve their comrade.
Turian society is highly regimented and very organized, and the species is known for its strict discipline and work ethic. Turians are willing to do what needs to be done, and they always follow through. They are not easily spurred to violence, but when conflict is inevitable, they only understand a concept of "total war." They do not believe in skirmishes or small-scale battles; they use massive fleets and numbers to defeat an adversary so completely that they remove any threat of having to fight the same opponent more than once. They do not exterminate their enemy, but so completely devastate their military that the enemy has no choice but to become a colony of the Turians.
The Turians were one of the races that joined the United Galactic Alliance shortly (about 10 years) after its creation.
- +1 to Attack Bonus
- +1 to Strength
- Windriding: Because of their larger size, Turians are unable to truly fly, but may glide down from high areas or during particularly windy conditions.
Code of Honor: Through out the galaxy, Turians are known for their strict codes of honor and rules of engagement. Character gains +1 to WIS, +4 to all Diplomacy Checks. Must be taken at character creation.
Turian Battle Tactics: Total War is how a Turian fights, therefore crushing force is used to ensure surrender. Character gains +1 STR and +4 to Knowledge (Tactics) checks. Must be taken at character creation.